2010年11月13日 星期六

Digital games - But are they art?


 a) How does Adams define art? Do you agree with his definition?

Adams defines art in its philosophical, historical and formal aspects. Adams said that art is of its artistic value in different ages and should last and be discussed throughout the genereation. He mentioned that art is of several characteristics including conveying a certain message, having content and aesthetic quality, containing ideas, making people feel things and not formulaic. He added that these characteristics are not absolute for discrimination. But the more the characteristics is, the higher artistic value.  

I think Adams' definition is a comprehensive one. But he is more like out of a formalist tone. He emphasizes more on what art can do, what quality that art possesses. He is talking quite in a practical way how videogame changes to be an art . I think he is correct. Becasue this is the fastest and the most convenience way. If he approaches his definition in more philosophical and aesthetic way, it would seem to be very difficult to make videogame become art.



b) According to Adams, what is needed for videogames to be considered as art?

Adam said videogames should be more like other art forms which people think they are art. And the direction is that videogame should not only focus on fun, but also has aesthetic quality by exploring its independent medium and becoming a new break ground prior to the old design.

Also, there should have been some external factors. Adams thought that videogames should experience what artwork experiences after it is put forth. For example, videogame should receive some decent critics on its "artistic" value, and even some decent awards to celebrate it. Last but not least, videogame require an artist who can be regarded as the author of it.

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